Great War Spearhead scenarios
From this page you will find a range of scenarios that support the main Great War Spearhead website, and the Yahoo Groups site. As I often don't have enough figures to re-fight complete historical battles, I tend to look for specific events that might have characterized specific battles, and then forge them into a playable scenario. Consequently some of the fictional scenarios may seem a little idiosyncratic, but I'm sure that you will enjoy them. I have also published scenarios written by other gamers, and welcome further contributions (or in fact any comments and feedback from players).
The scenarios on this site have been laid out so that players may simply download and print off the Orders of Battle, and write attachments onto the print-outs.
I have also provided links to scenarios prepared by other 'gamers, and made available on their own web sites, including several published on the official Great War Spearhead website itself (just in case you haven't seen them yet). The inclusion of those scenarios here is not intended to compromise their copyright of scenarios, but to promote their sites as additional sources of scenario material for Great War Spearhead players.
A fanciful fictional scenario, but an interesting tactical challenge, pitting a German advanced guard against a BEF advanced guard.
The Battle of Halen, 12 August 1914. An exciting historical scenario between Belgian and German cavalry in the opening days of the first world war, as German Cavalry on the outside of the German wheel around Paris confront Belgian cavalry desperately trying to buy time for the Anglo French forces. Can you buy them this time? This scenario was researched and written by Robert Dunlop.
With both sides struggling to find adequate manpower, a British division undertakes a preliminary assault against two German regiments to gain a better position for the next big push. Both sides must combine all arms to have any chance of success: there are far too few infantry available for any poorly planned frontal assault to stand a chance of success.
A French force attempts to protect a rail line from an advancing German force attempting to blow the line, published in the Scenarios section of the official Great War Spearhead site.
A fictional battle set in the early days of the second battle of Ypres capturing some of the key issues of battle at this time: the horrors of poison gas, and the need to plan the use of artillery carefully to support your attack. The battle requires one German division and one British (or French) division.
A fictional battle between Allied and Turkish forces set around 1917/1918, with two Turkish divisions and one strengthened Allied division, fighting through mountainous terrain.
A scenario recreating the final phase of the ANZAC/British raid on Es Salt, May 1918. The action features Australian Light Horse and NZ Mounted Rifles, and armoured cars, in a nail biting action.
The scenario was researched and written by Eric Spicer.
A scenario loosely based around the actions north of Beersheba during early November 1917. The scenario requires approximately one division, plus supporting mounted troops, per side.
The scenario was researched and written by Eric Spicer, and play-tested by Nick and Robin Sutton.
A scenario based upon the month long advance of Anglo-Indian forces up the Euphrates river to capture the town of Nasariyeh. The scenario combines key features of the month long advance including supporting gunboats. Wax up your whiskers and pour another gin...
The scenario was researched and written by Eric Spicer, and play-tested by Andy Gorman, Jon Harding, Stan Walker and Robin Sutton.
A fictional battle set in Palestine and based around events from Second Gaza. The battle requires one division of Turkish troops, and 5 British brigade equivalents.
It is August 1915. British forces have landed at Suvla Bay on 6 August in an attempt to break the stalemate that has developed at ANZAC and Helles on the Dardanelles. They must take the high ground around the beaches, against apparently light Turkish opposition: if they succeed, the Gallipoli Peninsular is theirs.
A smaller Anglo-Indian force attacks a Turkish force defending the town of Qurna, 80 miles north of Basra. This delightful 'what if' Great War Spearhead scenario requires approximately a division for each side. It was researched and written by Eric Spicer, and play tested by Stan Walker, Andy Gorman and Al Clarke of Christchurch.
Elements of the German Asia Corps, supported by a Turkish Division, assault ANZAC positions around the feature of Abu Tulul. Can the ANZACs hold out when their positions are so thinly held? This scenario was researched and written by Eric Spicer, and play tested by Stan Walker, Nick Grant, and Andy Gorman of Christchurch.
A fictional scenario (designed by Robin Sutton and Andy Gorman) in which elements of a Russian infantry division must rush to the rescue of two battalions holding a town outpost in the face of a Turkish advance by two under strength Turkish divisions. This is a smaller scenario that players can probably complete inside two hours, yet it has a number of randomly generated variables that will reward several re-plays of the battle.
Green Indian troops attempt to push German colonial troops out of the small town of Tanga in East Africa, published in the Scenarios section of the official Great War Spearhead site.
Some really tough, unbalanced scenarios. If you can win from the position of the under-dog on these, then you have good cause to feel pretty smug about your 'gaming abilities.
I'd suggest you keep an eye on this page for more "extreme" Great War scenarios with which to 'test your metal'.